The ability to breathe life into characters and drive performance is a must within this position. Animators drive the performance and give life to objects and characters, showcasing thought process, mood, action, reaction, objective (etc) just like an actor. They should understand the character’s motivation and be able to convey this to the audience effectively and realistically.
In addition to the above, an animator will not only be driving the performance of any character within the piece but may also be called upon to animate “inanimate” objects such as vehicles, planes (etc), background assets which affect the mood of the shot. He / she should be able to plan, discuss and conceptualise the requirements of the director who will drive the performance of any character just as he / she would with an actor.
2 to 3 years of experience in animation or any other related industry
Advanced knowledge of Maya and 3ds Max
Should have mastered the principles of animation such as anticipation, timing, weight, secondary motions
The candidate should have experience in animation and rigging and should be able to work with complex models
A good sense of timing and composition
Strong understanding of motion, size, ratios and perspective
Strong acting skills preferred and / or a concise study of acting theory
Understand fundamentals of animation, can work in a variety of styles, can work from creative briefs / storyboards to execute animation
Deliver quality that the client is expecting, while being responsible for schedule and productivity
Knowledge of Autodesk Motion Builder & Endorphin a bonus